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	<title>Comments for The Narrative Design Explorer™</title>
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	<link>http://narrativedesign.org</link>
	<description>A publication dedicated to exploring interactive storytelling.</description>
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		<title>Comment on Transmedial Play: cognitive and cross-platform narrative by TEDxTransmedia &#8211; Dare to play &#124; Sabine Dufaux</title>
		<link>http://narrativedesign.org/2008/05/transmedial-play-cognitive-and-cross-platform-narrative/comment-page-1/#comment-15692</link>
		<dc:creator>TEDxTransmedia &#8211; Dare to play &#124; Sabine Dufaux</dc:creator>
		<pubDate>Thu, 22 Mar 2012 21:36:43 +0000</pubDate>
		<guid isPermaLink="false">http://exploratorium.interactivenarrativedesign.com/?p=22#comment-15692</guid>
		<description>[...] In a transmedial work the viewer/user/player (VUP) transforms the story via his or her own natural cognitive psychological abilities, and enables the Artwork to surpass medium. It is in transmedial play that the ultimate story agency, and decentralized authorship can be realized. Thus the VUP becomes the true producer of the Artwork. The Artist authored transmedia elements act a story guide for the inherently narratological nature of the human mind (see illustration) to become thought, both conscious and subconscious, in the imagination of the VUP. Stephen Dinehart [...]</description>
		<content:encoded><![CDATA[<p>[...] In a transmedial work the viewer/user/player (VUP) transforms the story via his or her own natural cognitive psychological abilities, and enables the Artwork to surpass medium. It is in transmedial play that the ultimate story agency, and decentralized authorship can be realized. Thus the VUP becomes the true producer of the Artwork. The Artist authored transmedia elements act a story guide for the inherently narratological nature of the human mind (see illustration) to become thought, both conscious and subconscious, in the imagination of the VUP. Stephen Dinehart [...]</p>
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		<title>Comment on Masters of Narrative Design™ 10: Christy Marx by Masters of Narrative Design™ 10: Christy Marx &#171; Safegaard &#8211; News Magazine</title>
		<link>http://narrativedesign.org/2012/02/masters-of-narrative-design-10-christy-marx/comment-page-1/#comment-15473</link>
		<dc:creator>Masters of Narrative Design™ 10: Christy Marx &#171; Safegaard &#8211; News Magazine</dc:creator>
		<pubDate>Tue, 13 Mar 2012 07:11:13 +0000</pubDate>
		<guid isPermaLink="false">http://narrativedesign.org/?p=595#comment-15473</guid>
		<description>[...] book and video games.   [A great interview on both platform specific and transmedia storytelling.] Via narrativedesign.org VN:F [1.9.15_1155]please wait...Rating: 0.0/5 (0 votes cast)VN:F [1.9.15_1155]Rating: 0 (from 0 [...]</description>
		<content:encoded><![CDATA[<p>[...] book and video games.   [A great interview on both platform specific and transmedia storytelling.] Via narrativedesign.org VN:F [1.9.15_1155]please wait&#8230;Rating: 0.0/5 (0 votes cast)VN:F [1.9.15_1155]Rating: 0 (from 0 [...]</p>
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		<title>Comment on Masters of Narrative Design™ 1: Jan Sircus by Designing User-Experiences: Game Design as Narrative Design &#124; The Narrative Design Explorer™</title>
		<link>http://narrativedesign.org/2008/06/masters-of-narrative-design%e2%84%a2-1-jan-sircus/comment-page-1/#comment-15272</link>
		<dc:creator>Designing User-Experiences: Game Design as Narrative Design &#124; The Narrative Design Explorer™</dc:creator>
		<pubDate>Wed, 29 Feb 2012 19:17:05 +0000</pubDate>
		<guid isPermaLink="false">http://exploratorium.interactivenarrativedesign.com/?p=31#comment-15272</guid>
		<description>[...] and symbol. Suppose that&#8217;s why I do to, I&#8217;ve taught them, they rock. Really though, Disney Imagineers have done this and done this well for years. If you need a lesson prompetly make your way to a [...]</description>
		<content:encoded><![CDATA[<p>[...] and symbol. Suppose that&#8217;s why I do to, I&#8217;ve taught them, they rock. Really though, Disney Imagineers have done this and done this well for years. If you need a lesson prompetly make your way to a [...]</p>
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		<title>Comment on What is Interactive Narrative Design? by Designing User-Experiences: Game Design as Narrative Design &#124; The Narrative Design Explorer™</title>
		<link>http://narrativedesign.org/2009/09/what-is-interactive-narrative-design/comment-page-1/#comment-15270</link>
		<dc:creator>Designing User-Experiences: Game Design as Narrative Design &#124; The Narrative Design Explorer™</dc:creator>
		<pubDate>Wed, 29 Feb 2012 18:44:03 +0000</pubDate>
		<guid isPermaLink="false">http://narrator.narrativedesigners.net/?p=18#comment-15270</guid>
		<description>[...] the interactive narrative design paradigm I preach so vehemently about proposes is that either you put down your shield and get [...]</description>
		<content:encoded><![CDATA[<p>[...] the interactive narrative design paradigm I preach so vehemently about proposes is that either you put down your shield and get [...]</p>
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		<title>Comment on What is a Narrative Designer? by Leveling Up My Noob: Things You Should Know About Writing for Games &#171; singdonkeysing</title>
		<link>http://narrativedesign.org/2011/09/what-is-a-narrative-designer-3/comment-page-1/#comment-15077</link>
		<dc:creator>Leveling Up My Noob: Things You Should Know About Writing for Games &#171; singdonkeysing</dc:creator>
		<pubDate>Tue, 14 Feb 2012 18:05:48 +0000</pubDate>
		<guid isPermaLink="false">http://narrativedesign.org/?p=544#comment-15077</guid>
		<description>[...] The first thing I had to do was get the lingo right. I was wrong with concept writing and the title Games Writer is still evolving too, but it is safe to say it has become too general, and could refer to the technical side or the story side. The consensus is that the new title is interactive narrative designer. [...]</description>
		<content:encoded><![CDATA[<p>[...] The first thing I had to do was get the lingo right. I was wrong with concept writing and the title Games Writer is still evolving too, but it is safe to say it has become too general, and could refer to the technical side or the story side. The consensus is that the new title is interactive narrative designer. [...]</p>
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